playstrategy.org

 
FEN
[Event "Crazyhouse Shield Arena"] [Site "https://playstrategy.org/GylezeCC"] [Date "2026.07.21"] [P1 "GeoWhizzzz"] [P2 "TEEGUANGYANG"] [Result "1-0"] [UTCDate "2026.07.21"] [UTCTime "13:12:48"] [P1Elo "1437"] [P2Elo "888"] [P1RatingDiff "+22"] [P2RatingDiff "-21"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "D00"] [Opening "Queen's Pawn Game"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. d4 d5 { D00 Queen's Pawn Game } 2. c3?? { (0.91 → -0.69) Blunder. The following was best. } (2. Bf4 Bf5) 2... Nc6 3. Bf4? { (-0.15 → -1.35) Mistake. The following was best. } (3. Nf3 Bf5 4. Bg5 h6 5. Bh4 g5 6. Bg3 Bg7 7. e3 Nf6 8. Nbd2 O-O 9. Be2 Ne4) 3... Nf6?! { (-1.35 → -0.46) Inaccuracy. The following was best. } (3... Bf5 4. Nd2) 4. Nf3 Nh5?! { (-0.39 → 0.38) Inaccuracy. The following was best. } (4... Bf5 5. e3 e6 6. Bb5 Bd6 7. O-O Bxf4 8. exf4 B@c2 9. Qe1 Bcd3 10. B@a6 Bxb5 11. Bxb5) 5. Bg3 Nxg3 6. hxg3 Bg4?? { (-0.38 → 2.92) Blunder. The following was best. } (6... Bf5 7. N@e3 Bg6 8. Nh4 Bxb1 9. Rxb1 e6 10. Nf3 N@e4 11. B@d3 B@g6 12. Bxe4 Bxe4 13. N@e5) 7. e3?? { (2.92 → -0.50) Blunder. The following was best. } (7. N@e5 B@f5 8. Nxg4 Bxg4 9. B@b5 N@d7 10. Nbd2 Rb8 11. e4 e6 12. Bfd3 h6 13. e5 a6) 7... Bxf3?? { (-0.50 → 2.30) Blunder. The following was best. } (7... e5 8. Nbd2) 8. Qxf3?? { (2.30 → -6.78) Blunder. The following was best. } (8. gxf3 B@d7 9. B@b5 e6 10. Nd2 Rb8 11. e4 N@g5 12. exd5 exd5 13. P@e4 dxe4 14. fxe4 P@b4) 8... Qd6?? { (-6.78 → 3.47) Blunder. The following was best. } (8... N@c2+) 9. Na3?! { (3.47 → 2.16) Inaccuracy. The following was best. } (9. B@c2) 9... O-O-O?? { (2.16 → 7.23) Blunder. The following was best. } (9... N@e4 10. Nb5) 10. Nb5?? { (7.23 → 1.11) Blunder. The following was best. } (10. N@c5 N@e4 11. Nxe4 dxe4 12. B@f5+ e6 13. Bxe4 N@e5 14. Bxc6 Qxc6 15. Qxc6 Nxc6 16. Q@a8+ Q@b8) 10... Qh6?? { (1.11 → 24.84) Blunder. The following was best. } (10... N@c2+) 11. Rxh6 N@c2+ 12. Kd1 Nxa1?! { (27.54 → Mate in 9) Your opponent can now force a win. The following was best. } (12... gxh6 13. N@a6) 13. Rxc6?! { (Mate in 9 → 40.05) Lost forced winning sequence. The following was best. } (13. Q@a8+ R@b8 14. Rxc6 B@a4+ 15. Kc1 Bxb5 16. N@b6+ axb6 17. B@g4+ N@e6 18. Bxe6+ fxe6 19. N@a7+ Kd7) 13... bxc6?! { (40.05 → Mate in 3) Your opponent can now force a win. The following was best. } (13... B@a4+ 14. b3) 14. Nxa7+ Kb8 15. Nxc6+ Kc8 16. N@a7+ Kd7 17. B@f5+ e6 18. N@c5+?! { (Mate in 3 → 43.88) Lost forced winning sequence. The following was best. } (18. Bxe6+ fxe6 19. N@e5+ Ke8 20. Qf7#) 18... Ke8 19. P@d7+ Rxd7 20. Nxd7 Kxd7?! { (38.49 → Mate in 1) Your opponent can now force a win. The following was best. } (20... R@d8 21. Nxf8) 21. Q@d8# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting