playstrategy.org

 
FEN
[Event "Chess Variants Medley Shield 42 Arena"] [Site "https://playstrategy.org/LlmlyIYw"] [Date "2023.03.25"] [P1 "PST-Greedy-Tom"] [P2 "EfremovArtRebTar21"] [Result "0-1"] [UTCDate "2023.03.25"] [UTCTime "20:13:24"] [P1Elo "1217"] [P2Elo "1600"] [P1RatingDiff "-7"] [P2RatingDiff "+30"] [P1Title "BOT"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3 { A00 Van't Kruijs Opening } Nf6 2. Bb5? { (-0.50 → -2.00) Mistake. The following was best. } (2. d4) 2... c6 3. Bc4? { (-1.43 → -2.75) Mistake. The following was best. } (3. Be2) 3... d5 4. Bd3?! { (-3.07 → -3.91) Inaccuracy. The following was best. } (4. Be2 e5 5. d3 Bd6 6. Nc3 O-O 7. Nf3 Bg4 8. Bd2 Nbd7 9. h3 Bxf3 10. Bxf3 Nc5) 4... g6?? { (-3.91 → -1.61) Blunder. The following was best. } (4... e5 5. Be2) 5. Qf3? { (-1.61 → -3.42) Mistake. The following was best. } (5. Be2 e5 6. Nc3 Bd6 7. d3 Be6 8. Nf3 h6 9. h3 Kf8 10. e4 d4 11. Nb1 Nbd7) 5... Bg7 6. Nc3 O-O 7. Qf4?! { (-3.15 → -4.75) Inaccuracy. The following was best. } (7. Be2 Bg4 8. Qg3 Bxe2 9. Ngxe2 Nbd7 10. f3 Nh5 11. Qf2 e5 12. d3 B@b4 13. B@g4 f5) 7... Nh5 8. Qb4 d4?! { (-6.13 → -4.76) Inaccuracy. The following was best. } (8... a5 9. Qb3) 9. exd4 Qxd4 10. Qxd4 Bxd4 11. Na4?? { (-3.47 → -14.53) Blunder. The following was best. } (11. P@e3 P@h3) 11... Q@f4?? { (-14.53 → -2.05) Blunder. The following was best. } (11... P@h3 12. Bf1) 12. Q@b4?? { (-2.05 → -67.53) Blunder. The following was best. } (12. P@e3 Bxe3 13. dxe3 Qxa4 14. Bd2 P@h3 15. gxh3 P@g2 16. Bc3 N@f6 17. Q@f3 gxh1=R 18. Qxh1 Bf5) 12... Bxf2+ 13. Ke2 Qxb4 14. Kxf2?! { (-63.80 → Mate in 4) Your opponent can now force a win. The following was best. } (14. Nf3 Qxa4) 14... Qf4+?! { (Mate in 4 → -92.15) Lost forced winning sequence. The following was best. } (14... P@e3+ 15. Ke1 P@f2+ 16. Ke2 Q@e1+ 17. Kf3 Bg4#) 15. B@f3?! { (-92.15 → Mate in 9) Your opponent can now force a win. The following was best. } (15. Nf3 P@g3+) 15... P@g3+ 16. hxg3 Qxg3+ 17. Ke3 Q@f2+ 18. Ke4 Qf4# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting