playstrategy.org

 
FEN
[Event "Crazyhouse Shield Arena"] [Site "https://playstrategy.org/Ob5iEHda"] [Date "2026.03.21"] [P1 "SOLFAREMI"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2026.03.21"] [UTCTime "12:15:00"] [P1Elo "835"] [P2Elo "1105"] [P1RatingDiff "+37"] [P2RatingDiff "-11"] [P2Title "BOT"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "A00"] [Opening "Van't Kruijs Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e3 { A00 Van't Kruijs Opening } e6?! { (-0.20 → 0.61) Inaccuracy. The following was best. } (1... d5 2. Nc3) 2. b3?! { (0.61 → -0.05) Inaccuracy. The following was best. } (2. d4) 2... Qg5?? { (-0.05 → 2.00) Blunder. The following was best. } (2... Nf6 3. Bb2) 3. Ba3 Bxa3 4. Nxa3 B@e4?? { (1.37 → 4.22) Blunder. The following was best. } (4... Qd8 5. Nf3) 5. B@d3?? { (4.22 → 0.45) Blunder. The following was best. } (5. Nb5 Na6) 5... Bxd3 6. cxd3 B@b4?? { (0.76 → 3.00) Blunder. The following was best. } (6... Nc6 7. Nf3 Qe7 8. Nb5 d6 9. Be2 e5 10. O-O Be6 11. Qc1 B@b6 12. B@h4 f6 13. Nc3) 7. B@c3?? { (3.00 → -3.53) Blunder. The following was best. } (7. B@b2 Bxa3 8. Bxa3 d6 9. Nf3 Qd8 10. Rc1 Nd7 11. d4 Ngf6 12. Qc2 N@c6 13. Bb5 O-O) 7... Bxa3 8. Nf3 Qg4?? { (-4.02 → -1.24) Blunder. The following was best. } (8... Qh6 9. b4 Nc6 10. Rb1 N@d5 11. b5 Nce7 12. Qa4 Nxc3 13. dxc3 Bd6 14. N@e4 Nd5 15. Be2) 9. h3 Qf5?? { (-1.47 → 7.51) Blunder. The following was best. } (9... Qg6) 10. e4?? { (7.51 → -2.15) Blunder. The following was best. } (10. Bxg7 N@g6) 10... Qc5?? { (-2.15 → 6.17) Blunder. The following was best. } (10... Qg6) 11. Bd4?? { (6.17 → -4.42) Blunder. The following was best. } (11. Bxg7) 11... Qb5?? { (-4.42 → 5.63) Blunder. The following was best. } (11... N@c2+ 12. Qxc2) 12. Bxg7 N@c2+?! { (5.40 → 26.94) Inaccuracy. The following was best. } (12... N@g6 13. Bxh8) 13. Qxc2 Nf6 14. Bxh8 Ng8 15. R@g7?! { (Mate in 4 → 36.46) Lost forced winning sequence. The following was best. } (15. N@f6+ Nxf6 16. Bxf6 N@e7 17. N@g7+ Kf8 18. R@e8#) 15... Nf6 16. N@g8 Nxg8?! { (36.78 → Mate in 6) Your opponent can now force a win. The following was best. } (16... Nh5 17. Rxh7) 17. Rxg8+ N@f8 18. Bg7 d6 19. Rxf8+ Ke7 20. N@g8+ Kd7 21. N@f6# { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting