playstrategy.org

 
FEN
[Event "Weekly Othello Arena"] [Site "https://playstrategy.org/OfY9kbhG"] [Date "2023.04.28"] [P1 "PST-Greedy-Tom"] [P2 "fish224"] [Result "0-1"] [UTCDate "2023.04.28"] [UTCTime "05:15:29"] [P1Elo "1451"] [P2Elo "1309"] [P1RatingDiff "-24"] [P2RatingDiff "+21"] [P1Title "BOT"] [Variant "Othello"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. P@c5?! { (0.15 → -0.49) Inaccuracy. The following was best. } (1. P@f4 P@f3) 1... P@c6 2. P@d6 P@c4? { (0.49 → 1.76) Mistake. The following was best. } (2... P@e6 3. P@f5) 3. P@c3?? { (1.76 → 0.01) Blunder. The following was best. } (3. P@d3) 3... P@e6 4. P@f6?? { (-0.24 → -3.08) Blunder. The following was best. } (4. P@d7 P@c7) 4... P@d3? { (-3.08 → -1.57) Mistake. The following was best. } (4... P@f5 5. P@f4) 5. P@e7 P@e8?? { (-0.92 → 3.12) Blunder. The following was best. } (5... P@f5) 6. P@e3 P@d2 7. P@d8?? { (1.69 → -5.03) Blunder. The following was best. } (7. P@e1 P@f3) 7... P@f3?? { (-5.03 → 9.77) Blunder. The following was best. } (7... P@c8 8. P@e1) 8. P@e1?? { (9.77 → -4.48) Blunder. The following was best. } (8. P@f8 P@b3) 8... P@d1?? { (-4.48 → 0.97) Blunder. The following was best. } (8... P@c8 9. P@e2) 9. P@c1?! { (0.97 → 0.00) Inaccuracy. The following was best. } (9. P@f8 P@f1) 9... P@c8 10. P@f4?? { (2.28 → -1.58) Blunder. The following was best. } (10. P@d7) 10... P@f8?? { (-1.58 → 1.77) Blunder. The following was best. } (10... P@f5 11. P@d7 P@f8 12. P@b4 P@f7 13. P@g3 P@c7 14. P@g4 P@b3 15. P@b5 P@a5 16. P@a6 P@a3 17. P@b6) 11. P@f2?? { (1.77 → -1.19) Blunder. The following was best. } (11. P@g3 P@f2) 11... P@e2 12. P@b4?? { (-0.65 → -3.37) Blunder. The following was best. } (12. P@d7 P@g1 13. P@f5 P@g6 14. P@b3 P@g5 15. P@b5 P@b4 16. P@a5 P@g4 17. P@g3 P@b6 18. P@h4 P@h5) 12... P@c2?? { (-3.37 → 0.91) Blunder. The following was best. } (12... P@f5 13. P@d7) 13. P@d7?? { (0.91 → -2.24) Blunder. The following was best. } (13. P@b1) 13... P@g4?? { (-2.24 → 1.32) Blunder. The following was best. } (13... P@f5 14. P@g5) 14. P@f7 P@f5?! { (1.48 → 2.44) Inaccuracy. The following was best. } (14... P@g8) 15. P@b5 P@a5?? { (3.93 → 23.00) Blunder. The following was best. } (15... P@g1 16. P@b6) 16. P@b3 P@a3 17. P@a4 P@c7 18. P@a6 P@f1?! { (21.54 → Mate in 14) Your opponent can now force a win. The following was best. } (18... P@a7 19. P@g3) 19. P@a2 P@b1 20. P@h4 P@g3 21. P@h3 P@h5 22. P@g5 P@b6 23. P@h6 P@g6 24. P@b8?? { (Mate in 8 → Mate in 8) Lost forced winning sequence. The following was best. } (24. P@g2 P@h2 25. P@g7 P@h7 26. P@h8 P@g8 27. P@b8 P@b2 28. P@a1 P@b7 29. P@a8 P@a7 30. P@g1 P@h1) 24... P@a8 25. P@b7 P@a7 26. P@g7 P@a1 27. P@g2 P@h1 28. P@g1 P@h8 29. P@g8 P@b2 30. g1g1 P@h2 31. g1g1 P@h7 { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting