playstrategy.org

 
FEN
[Event "Weekly Atomic Arena"] [Site "https://playstrategy.org/OiROYThp"] [Date "2024.01.21"] [P1 "Pacvi"] [P2 "CricketForJapan"] [Result "1-0"] [UTCDate "2024.01.21"] [UTCTime "22:49:56"] [P1Elo "1755"] [P2Elo "1506"] [P1RatingDiff "+7"] [P2RatingDiff "-8"] [Variant "Atomic"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. Nf3 f6 2. Nc3 c6?! { (1.86 → 3.08) Inaccuracy. The following was best. } (2... Nh6 3. g4 c6 4. d4 e6 5. e4 f5 6. Nh4 Bb4 7. g5) 3. d4 Nh6?? { (1.94 → Mate in 3) Your opponent can now force a win. The following was best. } (3... d5 4. Ng5) 4. h3?? { (Mate in 3 → -0.67) Lost forced winning sequence. The following was best. } (4. Ne5 d5 5. Nd7 e5 6. Nxf8#) 4... Na6?? { (-0.67 → Mate in 3) Your opponent can now force a win. The following was best. } (4... e5 5. d5) 5. b3?? { (Mate in 3 → -3.53) Lost forced winning sequence. The following was best. } (5. Ne5 d6 6. Nd7 Nf5 7. Nxf8#) 5... Nb4?? { (-3.53 → Mate in 3) Your opponent can now force a win. The following was best. } (5... Ng4 6. hxg4) 6. Ba3?? { (Mate in 3 → -9.50) Lost forced winning sequence. The following was best. } (6. Ne5 fxe5 7. Bg5 Nxc2 8. Bxe7#) 6... d6?? { (-9.50 → -0.71) Blunder. The following was best. } (6... Ng4) 7. Nb5?! { (-0.71 → -1.50) Inaccuracy. The following was best. } (7. Ne5 Bg4) 7... Ng4 8. hxg4 Bg4 9. f3 cxb5?? { (-1.77 → 5.15) Blunder. The following was best. } (9... Nxc2) 10. e4 b5 11. Rxh7?? { (6.13 → 2.74) Blunder. The following was best. } (11. e5) 11... Rc8? { (2.74 → 4.37) Mistake. The following was best. } (11... g6 12. fxg4 Bh6 13. Qg4 e6 14. Qh4 a5 15. e5 Qc8 16. c3 Qb7 17. Bd3 O-O-O 18. exd6) 12. c4?! { (4.37 → 3.33) Inaccuracy. The following was best. } (12. c3 Bh5) 12... Qa5+?? { (3.33 → 14.83) Blunder. The following was best. } (12... g6) 13. cxb5 Rc3 14. Bb5+ Kf7 15. Be8+ Kg8 16. Qd3 Rc2 17. Qxc2 Bc8 18. O-O-O Ba6?! { (14.09 → Mate in 2) Your opponent can now force a win. The following was best. } (18... g6 19. Bf7+) 19. Rh1 g5 20. Rh8+ Kg7 21. Rxf8# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting