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FEN
[Event "Weekly King of the Hill Arena"] [Site "https://playstrategy.org/RnD4XhTc"] [Date "2024.09.26"] [P1 "PST-Greedy-Tom"] [P2 "Xray"] [Result "0-1"] [UTCDate "2024.09.26"] [UTCTime "09:43:15"] [P1Elo "1108"] [P2Elo "1388"] [P1RatingDiff "-4"] [P2RatingDiff "+4"] [P1Title "BOT"] [Variant "King of the Hill"] [TimeControl "3+2"] [ECO "D02"] [Opening "Queen's Pawn Game: Symmetrical Variation"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. d4 Nf6 2. Nf3 d5 { D02 Queen's Pawn Game: Symmetrical Variation } 3. Kd2?? { (0.62 → -2.00) Blunder. The following was best. } (3. c4) 3... c6?! { (-2.00 → -1.08) Inaccuracy. The following was best. } (3... c5 4. e3 Nc6 5. Nc3 Ne4+ 6. Ke1 f6 7. Bb5 Nxc3 8. bxc3 Kf7 9. c4 a6 10. Bxc6) 4. Kd3?? { (-1.08 → -3.76) Blunder. The following was best. } (4. e3 Ne4+ 5. Ke1 e6 6. c4 Bd6 7. Nc3 f5 8. Bd3 O-O 9. Ke2 Qf6 10. h4 Qg6) 4... Bf5+ 5. e4?? { (-3.46 → -8.83) Blunder. The following was best. } (5. Kd2 Nbd7 6. e3 e5 7. Ke1 Bd6 8. h3 h5 9. c3 Ke7 10. Nbd2 h4 11. Be2 Bg6) 5... Bxe4+?? { (-8.83 → -2.60) Blunder. The following was best. } (5... dxe4+ 6. Ke3) 6. Ke3 Qd6 7. Ne5?! { (-2.28 → -3.64) Inaccuracy. The following was best. } (7. Nc3) 7... h6?? { (-3.64 → -0.75) Blunder. The following was best. } (7... Nbd7 8. Nxd7) 8. Bb5?? { (-0.75 → -6.38) Blunder. The following was best. } (8. Nc3 Bf5 9. Bd3 e6 10. Re1 Bxd3 11. Qxd3 Nbd7 12. Kf3 Qc7 13. Nxd7 Nxd7 14. Bf4 Bd6) 8... cxb5 9. Kf4 g5+ 10. Ke3 Bg7 11. f4 gxf4+ 12. Kxf4 Nbd7 13. Qe2 a6 14. Bd2 O-O 15. Na3 Rac8 16. Nxb5 axb5 17. Qxb5 b6 18. h4 Nh5+ 19. Ke3 Ndf6 20. Rhf1 Qe6 21. Rxf6 Bxf6 22. Qxb6 Qxb6 23. Rf1?! { (-38.13 → Mate in 7) Your opponent can now force a win. The following was best. } (23. Bc3 Bxe5) 23... Bxe5?! { (Mate in 7 → -36.93) Lost forced winning sequence. The following was best. } (23... Rxc2 24. Rf4 Nxf4 25. Kxf4 Qxd4 26. Nf3 Qf2 27. Bc3 Rxc3 28. bxc3 h5 29. a3 e5#) 24. Bb4?! { (-36.93 → Mate in 4) Your opponent can now force a win. The following was best. } (24. Bc3 Bg3) 24... Qxd4+ 25. Ke2 Qxb4 26. Ke3 Qd4+ 27. Ke2 Ng3+ 28. Ke1 Nxf1 29. Ke2 Qxb2 30. h5 Qxc2+ 31. Ke1 Rc3 32. g3 Qb1+ 33. Kf2 Qb2+ 34. Kg1 Qh2+ 35. Kxf1 Rc1# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting