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1e4+0.4e5+2.32Nf3+0.9Nc6+1.33Bc4+2.2Bc5+1.84d3+2.5Nf6+2.25h3??0.0...Blunder. The following was best.5.O-O5...O-O−0.36Bg5??−3.3...Blunder. The following was best.6.Nc3d67.Bg5[...]6...d6??0.0Blunder. The following was best.6...d57Nc30.0Be6+0.28Bxf6??−8.2...Blunder. The following was best.8.O-Oh69.Bh4[...]8...Qxf6−8.49Bxe6−12.8fxe6−9.510N@d7−31.9Bxf2+−50.011Kxf2−52.7@g3+−28.612Ke3?!#−5...Your opponent can now force a win. The following was best.12.Kf1Qxf3+12...Qh6+?!−44.0Lost forced winning sequence. The following was best.12...B@f2+13.Kd2Qf4+[...]13Ke2?!#−6...Your opponent can now force a win. The following was best.13.B@g5Rxf3+13...Rxf3?!−61.9Lost forced winning sequence. The following was best.13...Nd4+14.Ke1Qe3+[...]14gxf3?!#−4...Your opponent can now force a win. The following was best.14.B@f7+Rxf714...Nd4+#−315Kf1#−3N@e3+#−216Ke1#−2B@f2+#−117Kd2#−1Nc4#
0-1
Checkmate, Black is victorious
FEN
[Event "Crazyhouse Chess MSO Grand Prix 2024"] [Site "https://playstrategy.org/U45QUJKw"] [Date "2024.02.24"] [P1 "berserker"] [P2 "kspttw"] [Result "0-1"] [UTCDate "2024.02.24"] [UTCTime "21:42:54"] [P1Elo "1691"] [P2Elo "2128"] [P1RatingDiff "-10"] [P2RatingDiff "+12"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Normal"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. d3 Nf6 { C50 Italian Game: Giuoco Pianissimo, Normal } 5. h3?? { (2.21 → 0.00) Blunder. The following was best. } (5. O-O) 5... O-O 6. Bg5?? { (-0.30 → -3.34) Blunder. The following was best. } (6. Nc3 d6 7. Bg5 Be6 8. O-O h6 9. Bh4 Bxc4 10. dxc4 B@d4 11. Nxd4 Bxd4 12. Nd5 Nxd5) 6... d6?? { (-3.34 → 0.00) Blunder. The following was best. } (6... d5) 7. Nc3 Be6 8. Bxf6?? { (0.20 → -8.22) Blunder. The following was best. } (8. O-O h6 9. Bh4 Bxc4 10. dxc4 B@b6 11. B@g3 Bxf2+ 12. Bxf2 Bxf2+ 13. Bxf2 B@b6 14. Bxb6 axb6) 8... Qxf6 9. Bxe6 fxe6 10. N@d7 Bxf2+ 11. Kxf2 P@g3+ 12. Ke3?! { (-28.56 → Mate in 5) Your opponent can now force a win. The following was best. } (12. Kf1 Qxf3+) 12... Qh6+?! { (Mate in 5 → -44.03) Lost forced winning sequence. The following was best. } (12... B@f2+ 13. Kd2 Qf4+ 14. Ke2 Qxf3+ 15. gxf3 Nd4+ 16. Kd2 B@e3#) 13. Ke2?! { (-44.03 → Mate in 6) Your opponent can now force a win. The following was best. } (13. B@g5 Rxf3+) 13... Rxf3?! { (Mate in 6 → -61.90) Lost forced winning sequence. The following was best. } (13... Nd4+ 14. Ke1 Qe3+ 15. Qe2 Nxe2 16. B@f7+ Kh8 17. Nxf8 Nxc3+ 18. R@e2 Qxe2#) 14. gxf3?! { (-61.90 → Mate in 4) Your opponent can now force a win. The following was best. } (14. B@f7+ Rxf7) 14... Nd4+ 15. Kf1 N@e3+ 16. Ke1 B@f2+ 17. Kd2 Nc4# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
3 inaccuracies
0 mistakes
3 blunders
101Average centipawn loss
Learn from your mistakes
2 inaccuracies
0 mistakes
1 blunder
40Average centipawn loss
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