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FEN
[Event "Crazyhouse Arena"] [Site "https://playstrategy.org/XWpYuapY"] [Date "2023.12.29"] [P1 "JZhao123"] [P2 "agentvasz"] [Result "0-1"] [UTCDate "2023.12.29"] [UTCTime "17:11:08"] [P1Elo "1342"] [P2Elo "1924"] [P1RatingDiff "-23"] [P2RatingDiff "+5"] [Variant "Crazyhouse"] [TimeControl "3+2"] [ECO "B01"] [Opening "Scandinavian Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 d5? { (0.35 → 1.92) Mistake. The following was best. } { B01 Scandinavian Defense } (1... e5 2. Nf3 Nc6 3. Bc4 Bc5 4. Nc3 Nf6 5. d3 O-O 6. O-O) 2. Bb5+?? { (1.92 → -3.00) Blunder. The following was best. } (2. exd5) 2... c6 3. Ba4?! { (-2.75 → -3.63) Inaccuracy. The following was best. } (3. Bd3 dxe4) 3... dxe4 4. Qg4?? { (-3.79 → -33.87) Blunder. The following was best. } (4. Nc3) 4... Qd4?? { (-33.87 → 28.76) Blunder. The following was best. } (4... Bxg4) 5. c3?? { (28.76 → -21.86) Blunder. The following was best. } (5. Qxc8+ Qd8 6. Bxc6+ bxc6 7. Qxd8+ Kxd8 8. P@b7 Q@c7 9. bxa8=N Qc8 10. B@a5+ Kd7 11. Q@c7+ Qxc7) 5... Bxg4 6. cxd4 Q@d1+?? { (-9.00 → 28.48) Blunder. The following was best. } (6... P@f3 7. Q@g3 Nf6 8. h3 fxg2 9. Qxg2 P@f3 10. Qh2 Bxh3 11. Qxh3 P@g2 12. B@c4 gxh1=R 13. Qxh1) 7. Bxd1 Bxd1?! { (28.44 → Mate in 5) Your opponent can now force a win. The following was best. } (7... Bd7 8. Q@c7) 8. Kxd1? { (Mate in 5 → 9.98) Lost forced winning sequence. The following was best. } (8. Q@c8+ B@d8 9. Q@c7 f5 10. Q7xd8+ Kf7 11. Qxf5+ Nf6 12. B@e6#) 8... B@g4+ 9. B@e2 Bxe2+ 10. Kxe2 B@a6+ 11. B@d3?? { (38.09 → -6.09) Blunder. The following was best. } (11. Ke1) 11... P@c2?? { (-6.09 → Mate in 1) Your opponent can now force a win. The following was best. } (11... exd3+) 12. Bxa6? { (Mate in 1 → 9.38) Lost forced winning sequence. The following was best. } (12. Q@c8#) 12... bxa6? { (9.38 → Mate in 4) Your opponent can now force a win. The following was best. } (12... Nxa6 13. Nc3 Nf6 14. Q@b3 Nc7 15. Kf1 Rb8 16. Nge2 h5 17. B@e5 B@d6 18. Q@h4 Bxe5 19. dxe5) 13. Q@h3?! { (Mate in 4 → 22.23) Lost forced winning sequence. The following was best. } (13. Q@c8+ B@d8 14. Q@c7 f5 15. B@c4 f4 16. Q7xd8#) 13... cxb1=Q?! { (22.23 → Mate in 3) Your opponent can now force a win. The following was best. } (13... e6 14. Q@c8+ B@d8 15. Nc3 Nf6 16. B@e5 Nbd7 17. Qxa8 Be7 18. Bxf6 Nxf6 19. N@c7+ Kd7 20. d5) 14. B@d7+ Kd8 15. d3?? { (Mate in 1 → -39.07) Lost forced winning sequence. The following was best. } (15. Q@c8#) 15... Qxa1?? { (-39.07 → Mate in 1) Your opponent can now force a win. The following was best. } (15... Qxd3+) 16. Bg5?? { (Mate in 1 → Mate in 2) Lost forced winning sequence. The following was best. } (16. Q@c8#) 16... R@c2+ 17. Ke3 Qc1+ 18. Q@d2 N@d5+?! { (Mate in 2 → -64.73) Lost forced winning sequence. The following was best. } (18... Qxd2+ 19. Kxe4 Q@d5#) 19. Kxe4 Qxd2 20. Kf5?! { (-91.53 → Mate in 2) Your opponent can now force a win. The following was best. } (20. P@c7+ Kxc7) 20... Q@g6+ 21. Kg4 Qe2+ 22. Kg3 Qxg5+ 23. P@g4 B@h4+ 24. Qxh4 B@c7+ 25. Kh3 Qxd3+ 26. f3 Nf4+ 27. Kg3 Nh5+ 28. Kh3 Qxh4+ 29. Kxh4 g5+ 30. Kxh5 Q@h6# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting