playstrategy.org

 
FEN
[Event "Mini Shogi Shield Arena"] [Site "https://playstrategy.org/Z179kVkX"] [Date "2023.10.13"] [P1 "tititogepi"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2023.10.13"] [UTCTime "18:22:14"] [P1Elo "1660"] [P2Elo "1459"] [P1RatingDiff "+7"] [P2RatingDiff "-4"] [P2Title "BOT"] [Variant "Mini Shogi"] [TimeControl "180.0.5.1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. b1b2 c5b4 2. d1c2 e4e3?? { (0.30 → 25.07) Blunder. The following was best. } (2... b5c4 3. c2b1 a5b5 4. c1c2 b4c5 5. c2c3 b5b2 6. c3b2 G@d2 7. R@d1 d2e1 8. d1e1 R@b5 9. G@c1) 3. c1d2 d5d4?! { (13.40 → Mate in 8) Your opponent can now force a win. The following was best. } (3... e3e2 4. e1d1) 4. d2e3 d4c4 5. e3e4?! { (Mate in 4 → 31.36) Lost forced winning sequence. The following was best. } (5. e1d1 a5a2 6. b2a2 c4d3 7. c2d3 b4c5 8. G@e4) 5... e5d4 6. P@d3 d4c5 7. e4e5+?! { (14.02 → 5.46) Inaccuracy. The following was best. } (7. e1b1) 7... c4d3 8. e1c1?? { (5.05 → -0.15) Blunder. The following was best. } (8. e1d1 c5d4) 8... d3c2 9. b2c2?? { (6.30 → -13.48) Blunder. The following was best. } (9. c1c2 c5d4 10. c2d2 b5d3 11. G@e4 d4c4 12. e4e3 a5e5 13. d2d3 B@c5 14. B@e2 c5e3 15. d3e3 c4d4) 9... B@d4?? { (-13.48 → 14.77) Blunder. The following was best. } (9... b5c4) 10. c2b2 P@c3 11. e5e4?! { (Mate in 14 → 17.93) Lost forced winning sequence. The following was best. } (11. G@d5 c5c4 12. e5e4 c4d3 13. d5d4 d3d2 14. B@e3 d2e2 15. b2c3 b4c3 16. c1c3 b5a4 17. P@b3 a4b3) 11... d4e5 12. G@d5 c5c4 13. d5e5 c4d3 14. c1d1 d3e2 15. d1c1 b5d3?! { (10.97 → Mate in 10) Your opponent can now force a win. The following was best. } (15... b5c4 16. B@d5 c4d5 17. e5d5 B@c4 18. B@c5 b4c5 19. d5c5 c4a2 20. b2a2 a5c5 21. B@d4 c5b5 22. d4c3) 16. e4d4?! { (Mate in 10 → 10.87) Lost forced winning sequence. The following was best. } (16. b2c3 d3e4 17. e5e4 a5a2 18. a1a2 P@a3 19. a2b1 S@a2 20. b1b2 a2b3 21. c3b3 b4b3 22. b2b3 G@b4) 16... d3b5 17. e5e4 b5a4?! { (26.21 → Mate in 10) Your opponent can now force a win. The following was best. } (17... e2d2 18. c1b1) 18. d4c4 e2d2?! { (27.01 → Mate in 8) Your opponent can now force a win. The following was best. } (18... b4a3 19. a2a3) 19. c1b1 d2d3 20. e4d4 d3e3 21. c4c3 b4c3 22. b2c3 S@d2 23. c3d3 e3e2 24. d3d2 e2d2 25. S@c3?! { (Mate in 5 → 31.00) Lost forced winning sequence. The following was best. } (25. B@e1 d2e3 26. S@d3 G@d2 27. e1d2 e3d2 28. S@e1 d2e3 29. G@d2) 25... d2c3 26. S@e3 G@e2 27. B@b2 c3b3 28. b2c1 b3c3?! { (23.94 → Mate in 7) Your opponent can now force a win. The following was best. } (28... b3c2 29. e3e4) 29. c1b2 c3b3 30. P@c2 e2e3 31. b2c1 b3c2 32. d4c4?? { (Mate in 4 → Mate in 8) Lost forced winning sequence. The following was best. } (32. c1e3 S@b2 33. b1b2 c2d1 34. b2d2 d1e1 35. G@e2) 32... e3d3?? { (Mate in 8 → -4.58) Lost forced winning sequence. The following was best. } (32... S@b3 33. b1b3 c2b3 34. S@b1 R@d1 35. b1b2 b3c4 36. a2a3 d1c1 37. b2c1 S@a2 38. a1a2 a4b3 39. a2b1) 33. c4b4 S@b2 34. b1b2?? { (21.47 → -5.71) Blunder. The following was best. } (34. c1b2) 34... c2c1 35. b4a5 a4d1+?? { (-5.83 → Mate in 1) Your opponent can now force a win. The following was best. } (35... a4c2) 36. R@b1 { P1 wins by checkmate. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting