playstrategy.org

 
FEN
[Event "King of the Hill Shield Arena"] [Site "https://playstrategy.org/av5qDxfl"] [Date "2024.11.14"] [P1 "PST-Greedy-Tom"] [P2 "woll"] [Result "0-1"] [UTCDate "2024.11.14"] [UTCTime "12:34:16"] [P1Elo "1040"] [P2Elo "1769"] [P1RatingDiff "+0"] [P2RatingDiff "+0"] [P1Title "BOT"] [Variant "King of the Hill"] [TimeControl "3+2"] [ECO "A10"] [Opening "English Opening"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. c4 { A10 English Opening } d6 2. Qa4+?? { (0.93 → -0.76) Blunder. The following was best. } (2. d4) 2... c6?! { (-0.76 → 0.19) Inaccuracy. The following was best. } (2... Bd7) 3. Qxc6+?? { (0.19 → -12.92) Blunder. The following was best. } (3. Nc3) 3... bxc6 4. d3 e5 5. Kd2 f5 6. Ke3?! { (-14.04 → Mate in 3) Your opponent can now force a win. The following was best. } (6. f4 d5) 6... Nf6?! { (Mate in 3 → -16.87) Lost forced winning sequence. The following was best. } (6... Qg5+ 7. Kf3 Qg4+ 8. Ke3 Qf4#) 7. Nc3 Bb7 8. Nf3 h6 9. Nxe5 dxe5 10. Bd2?! { (-20.24 → Mate in 3) Your opponent can now force a win. The following was best. } (10. Kd2 Kf7) 10... Qd4+ 11. Kf3 c5+?! { (Mate in 2 → -30.85) Lost forced winning sequence. The following was best. } (11... Qg4+ 12. Ke3 f4#) 12. Nd5?! { (-30.85 → Mate in 3) Your opponent can now force a win. The following was best. } (12. e4 fxe4+) 12... Nxd5?! { (Mate in 3 → -36.04) Lost forced winning sequence. The following was best. } (12... Qg4+ 13. Ke3 f4+ 14. Nxf4 exf4#) 13. cxd5?! { (-36.04 → Mate in 2) Your opponent can now force a win. The following was best. } (13. e4 fxe4+) 13... Bxd5+?! { (Mate in 2 → -32.60) Lost forced winning sequence. The following was best. } (13... Qg4+ 14. Ke3 Qf4#) 14. e4 fxe4+?! { (Mate in 7 → -34.65) Lost forced winning sequence. The following was best. } (14... Bxe4+ 15. Kg3 f4+ 16. Bxf4 exf4+ 17. Kxf4 Bd6+ 18. Kg4 h5+ 19. Kh3 Bf5+ 20. g4 Qxg4#) 15. dxe4?! { (-34.65 → Mate in 5) Your opponent can now force a win. The following was best. } (15. Kg3 exd3) 15... Qxe4+ 16. Kg3 Bd6?! { (Mate in 4 → -33.40) Lost forced winning sequence. The following was best. } (16... Qg6+ 17. Kh4 Be7+ 18. Bg5 Qxg5+ 19. Kh3 Qh4#) 17. Bxh6?! { (-33.40 → Mate in 2) Your opponent can now force a win. The following was best. } (17. f3 Qd4) 17... Rxh6 18. Bb5+ Ke7 19. Rhg1 Qf4# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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