I've noticed that Lines of Action does not have an analysis engine or a bot that can play well.
Christian Weninger and Jens Thoms Törring wrote an open source Lines of Action app called LOA that might fill either role: http://web.archive.org/web/20060321183123/http://www.gillion.de/loa/
Claude Chaunier's LoAdstone has an ambiguous license in the source code, "ask the author," but he might allow it to be used on the site, if Weninger and Törring's LOA won't do: http://clauchau.free.fr/loa/index.html
Lines of Action Analysis Engine or Bot
I've taken a closer look at documentation of the two applications.
Weninger's LOA uses seven evaluation functions: the number of different groups, the distance between the different groups, the compactness of the groups, the number of stones of one color, the distances between all the stones of one color, the number of stones in central positions, and the number of moves available. You can change the weight given to these evaluations.
Chaunier's LoAdstone uses two evaluation functions: the number of moves needed to connect (ignoring obstacles), and how enclosed the stones are by opposing stones.
I'd guess Weninger's LOA is more sophisticated, but Chaunier's LoAdstone might be faster.
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