playstrategy.org

Antichess puzzles

Hello, I'm an antichess player and I can share some antichess puzzles so that they would be added to playstrategy like atomic puzzles. If someone is interested, please let me know.

Yes we would be interested in adding some antichess puzzle to PlayStrategy. Either message me here or in chat with more details please :)

We would prefer to add new puzzles to the site, rather than copying puzzles that already exists, say on lichess, as this doesn't add much value to the world.

@ll Yes, I'm know about chessvariants.training. Not sure if u said it to inform other users or maybe (since I was the one who had started this topic) it was something passive-aggressive towards me like "hey, who needs ur puzzles when we already have chessvariants.training lol". Anyway, these puzzles which I'm gonna share are from games which were played exactly on playstrategy so it's not unrelated.

@Jheps Thank u for ur reply! I actually was thinking about such a thing as copyright so at first I'd offer puzzles only from playstrategy's games. I assume that for other variants puzzles are automatically generated but I mean positions which I selected by myself from my games on playstrategy.
So questions:
1. Should I include puzzles with common opening traps? It's like it's not a unique position but it still would be useful for beginners
2. Should puzzles be separated with topics like "opening", "middlegame", "endgame"?
3. Also I have hundreds of puzzles from lichess games. I've published some of them in studies on lichess but there's a lot of material which I haven't published there. Should I bring it here too?

After we talk about details, I'll invite u to a private study on playstategy. I've already added some stuffs, it's like a starting position and the whole sequence which should be included + the real game link

Sounds sensible! It would make sense to just focus on puzzles from PlayStrategy games. All types of puzzles would be welcome and yes they should be separated by theme/topic. We would need 100s (500+) before we could expose them otherwise users run out very quickly. For each puzzle we essentially require the following fields:
.e.g. if its a white to play mate in 1
- fen (position of game before blacks move)
- lib (0 for antichess)
- variant (6 for antichess)
- themes (string list of topics/themes)
- gameID (PlayStrategy game id)
- generator (where the puzzle comes from, e.g. your study )
- line (starts with blacks move (hence fen of position before this move), and then the winning move)
- users (the two users that played the game on playstrategy)

puzzles don't currently allow multiple solutions, unless its the final move and it gives a mate/ends game. The line can be long, and I imagine for antichess this could easily be the case, or can cut it off early to complete puzzle if its a simple ending.
I imagine we/I could extract the info above from a set of studies you create, as long as they all have the same format.

If you wanted to create a tutorial study for anitchess, with rules, how to win and maybe some simple tactics from the puzzles/learning you have that would be very much appreciated. We could link this to the anitchess library page for users to view, similar to other games, e.g. similar to playstrategy.org/study/AbaloneS

Reconnecting