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FEN
[Event "Antichess Shield Arena"] [Site "https://playstrategy.org/j1eBuIj7"] [Date "2024.11.24"] [P1 "PST-Greedy-Tom"] [P2 "horstaut63"] [Result "0-1"] [UTCDate "2024.11.24"] [UTCTime "13:28:00"] [P1Elo "1058"] [P2Elo "1311"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. a3?! { (0.15 → -0.85) Inaccuracy. The following was best. } (1. e3 e6 2. b4 Bxb4 3. Ba6 bxa6 4. c3 Bxc3 5. Nxc3 Ne7 6. a4 d5 7. Nxd5 Qxd5) 1... d6?? { (-0.85 → Mate in 15) Your opponent can now force a win. The following was best. } (1... e6) 2. Nh3?? { (Mate in 15 → -2.13) Lost forced winning sequence. The following was best. } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Ra2 Bxb1 7. d4 Bxa2 8. Bd5 Bxd5) 2... Bxh3 3. gxh3 Nc6 4. b4?? { (-2.28 → -5.02) Blunder. The following was best. } (4. d4 Nxd4) 4... Nxb4 5. axb4 Rc8 6. Rxa7 Qd7?? { (Mate in 15 → 1.23) Lost forced winning sequence. The following was best. } (6... g5 7. Rxb7 g4 8. Rxc7 gxh3 9. Rxc8 Qxc8 10. Bxh3 Qxc2 11. Qxc2 Kd7 12. Bxd7 f5 13. Qxf5) 7. Rxb7 Qxh3 8. Rxc7 Rxc7 9. Bxh3 Rxc2 10. Qxc2 Kd7?? { (0.67 → 3.69) Blunder. The following was best. } (10... f5 11. Qxf5) 11. Qxh7?? { (3.69 → Mate in 8) Your opponent can now force a win. The following was best. } (11. Bxd7 g5) 11... Rxh7 12. Bxd7 Rxh2 13. Rxh2 Nh6?? { (Mate in 6 → Mate in 11) Lost forced winning sequence. The following was best. } (13... f5 14. Bxf5 e6 15. Bxe6 g5 16. Bxg8 Bh6 17. Rxh6 g4 18. Rxd6 g3 19. fxg3#) 14. Rxh6 gxh6 15. Be6 fxe6 16. Ba3?? { (Mate in 9 → 4.69) Lost forced winning sequence. The following was best. } (16. Kf1 h5 17. f4 d5 18. f5 exf5 19. e4 fxe4 20. d4 exd3 21. Bh6 Bxh6 22. Nd2 Bxd2) 16... Bg7?? { (4.69 → Mate in 6) Your opponent can now force a win. The following was best. } (16... e5 17. Bc1 e4 18. e3 h5 19. Kf1 Bh6 20. d3 Bxe3 21. Bxe3 exd3 22. Nd2 h4 23. f4) 17. Bb2 Bxb2 18. Nc3 Bxc3 19. dxc3 h5? { (9.58 → Mate in 13) Your opponent can now force a win. The following was best. } (19... d5 20. e4) 20. c4 d5 21. cxd5 exd5 22. e4 dxe4 23. f4 exf3 24. Ke2?? { (Mate in 9 → -1.95) Lost forced winning sequence. The following was best. } (24. b5 e5 25. b6 e4 26. Ke2 fxe2 27. b7 e1=Q 28. b8=Q Qb1 29. Qxb1 e3 30. Qb8 e2) 24... fxe2 25. b5 h4?? { (-2.02 → 0.00) Blunder. The following was best. } (25... e1=R) 26. b6 e1=R?? { (0.00 → Mate in 6) Your opponent can now force a win. The following was best. } (26... e6 27. b7 e1=Q 28. b8=K e5 29. Kb7 e4 30. Kb6 Qa5 31. Kxa5 e3 32. Kb4 e2 33. Kc3) 27. b7 Rc1 28. b8=Q?? { (Mate in 4 → Mate in 3) Lost forced winning sequence. The following was best. } (28. b8=R Rb1 29. Rxb1 h3 30. Rd1 e5 31. Rd4 exd4#) 28... Rc7?? { (Mate in 3 → Mate in 4) Lost forced winning sequence. The following was best. } (28... e5 29. Qxe5 Rc3 30. Qxc3 h3 31. Qxh3#) 29. Qxc7 h3 30. Qxe7 h2 31. Qe8 h1=N 32. Qe1?? { (Mate in 2 → Mate in 1) Lost forced winning sequence. The following was best. } (32. Qe6 Nf2 33. Qh3 Nxh3#) 32... Nf2 33. Qxf2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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