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FEN
[Event "Weekly Antichess Arena"] [Site "https://playstrategy.org/kDNvrBeu"] [Date "2026.06.19"] [P1 "PST-Greedy-Tom"] [P2 "xiaqizhe"] [Result "0-1"] [UTCDate "2026.06.19"] [UTCTime "08:24:40"] [P1Elo "1050"] [P2Elo "1143"] [P1RatingDiff "-7"] [P2RatingDiff "+32"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. a3?! { (0.15 → -0.84) Inaccuracy. The following was best. } (1. e3 c5) 1... Nc6?? { (-0.84 → 1.55) Blunder. The following was best. } (1... e6 2. c4 Bxa3 3. bxa3 Ne7 4. Qb3 b5 5. Qxb5 Bb7 6. Qxb7) 2. b4?? { (1.55 → -1.40) Blunder. The following was best. } (2. d4) 2... Nxb4 3. axb4 a5?? { (-1.23 → 0.69) Blunder. The following was best. } (3... Nh6 4. Rxa7 Rxa7 5. b5 b6 6. c4 d5 7. cxd5 Qxd5 8. Qc2 Qxb5 9. Qxc7 Qxb1 10. Qxa7) 4. Rxa5 Rxa5 5. bxa5 b6 6. axb6 cxb6 7. f3? { (0.07 → -1.32) Mistake. The following was best. } (7. c4 Qc7) 7... Nf6 8. g4?? { (-0.97 → Mate in 14) Your opponent can now force a win. The following was best. } (8. c4 Nd5) 8... Nxg4 9. fxg4 f5 10. gxf5 e6?? { (Mate in 12 → -2.87) Lost forced winning sequence. The following was best. } (10... g5 11. fxg6 hxg6 12. Nf3 Rxh2 13. Nxh2 g5 14. c3 g4 15. Nxg4 e5 16. Nxe5 Qh4 17. Rxh4) 11. fxe6 dxe6 12. h3 Qxd2 13. Nxd2 Ba3 14. Bxa3 Kf8?? { (Mate in 8 → 9.62) Lost forced winning sequence. The following was best. } (14... Ke7 15. Bxe7 Rd8 16. Bxd8 g6 17. Bxb6 g5 18. Ndf3 g4 19. hxg4 e5 20. Rxh7 Bxg4 21. Nxe5) 15. Bxf8 Rxf8 16. Ngf3?? { (Mate in 21 → Mate in 6) Lost forced winning sequence. The following was best. } (16. Rh2 Rxf1 17. Kxf1 Bd7 18. Rf2 h6 19. c4 Ba4 20. Qxa4 b5 21. cxb5 h5 22. e4 h4) 16... Rxf3 17. exf3 Ba6?? { (Mate in 5 → 2.24) Lost forced winning sequence. The following was best. } (17... b5 18. Bxb5 Bd7 19. Bxd7 g5 20. Bxe6 g4 21. fxg4 h5 22. gxh5#) 18. Bxa6 b5 19. Bxb5 e5 20. f4 exf4 21. Be2?? { (1.97 → Mate in 3) Your opponent can now force a win. The following was best. } (21. Ke2 f3 22. Nxf3 g5 23. Nxg5 h5 24. Qd3 h4 25. Qg3 hxg3 26. Nf3 g2 27. Bc6 gxh1=K) 21... f3 22. Bxf3 h5 23. Bxh5 g6 24. Bxg6# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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