playstrategy.org

 
FEN
[Event "Rated Atomic game"] [Site "https://playstrategy.org/lXM5igrp"] [Date "2024.04.09"] [P1 "btdmaster"] [P2 "root7000"] [Result "0-1"] [UTCDate "2024.04.09"] [UTCTime "17:03:58"] [P1Elo "1500"] [P2Elo "1770"] [P1RatingDiff "-124"] [P2RatingDiff "+20"] [Variant "Atomic"] [TimeControl "3+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. Nf3 f6 2. e4 d5 3. e5?? { (0.81 → -1.38) Blunder. The following was best. } (3. Nc3 b5 4. d4 Nh6 5. Ne5 Ng4 6. Nxg4 e5 7. exd5 Na6) 3... Bg4?? { (-1.38 → 1.27) Blunder. The following was best. } (3... Nh6 4. g4 Nc6 5. Bb5 e6 6. c3 d4 7. d3 g6 8. Nxd4 fxe5 9. h4 e5 10. O-O) 4. c4?? { (1.27 → -2.49) Blunder. The following was best. } (4. e6 g6 5. d4 Bh6 6. Bg5 Na6 7. c3 c6 8. b4 Kf8 9. Na3 Nxb4 10. Bd3 b5) 4... e6?? { (-2.49 → -0.77) Blunder. The following was best. } (4... Nc6) 5. c5 Nc6?? { (-1.97 → 1.61) Blunder. The following was best. } (5... d4 6. Qa4+ c6 7. Ba6 bxa6 8. Qa5 Qxa5 9. d3 Na6 10. b4 Nc7 11. Bb2 g6 12. O-O) 6. Bb5?? { (1.61 → -1.17) Blunder. The following was best. } (6. Qa4 d4) 6... a6?? { (-1.17 → 1.13) Blunder. The following was best. } (6... g6 7. d4) 7. O-O?? { (1.13 → -2.19) Blunder. The following was best. } (7. d4 h5) 7... h5?? { (-2.19 → 1.33) Blunder. The following was best. } (7... Bh3) 8. Qb3?? { (1.33 → -2.64) Blunder. The following was best. } (8. d4 g6) 8... fxe5?? { (-2.64 → 0.52) Blunder. The following was best. } (8... Bh3 9. gxh3) 9. Ng5?! { (0.52 → -0.26) Inaccuracy. The following was best. } (9. Kh1 axb5) 9... h4?? { (-0.26 → 3.95) Blunder. The following was best. } (9... Be2) 10. Re1?! { (3.95 → 2.56) Inaccuracy. The following was best. } (10. f3 axb5 11. a4 Rxa4 12. Ra8 Qxa8 13. h3 Nh6 14. d4 Be7 15. Nxe6 O-O 16. Re1 Re8) 10... h3?? { (2.56 → 6.39) Blunder. The following was best. } (10... Be2 11. f4) 11. Kf1?? { (6.39 → Mate in 1) Your opponent can now force a win. The following was best. } (11. g3 Be2 12. Qf3 Nf6 13. Bd3 Bd6 14. Bg6+ Kf8 15. Nxe6+ Qf6 16. Qf4 Nb4 17. a3 Nc2) 11... hxg2# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting