FEN
[Event "Cycle Antichess Arena"] [Site "https://playstrategy.org/ldOh5X9L"] [Date "2026.10.07"] [P1 "hyoersh2"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2026.10.07"] [UTCTime "08:13:07"] [P1Elo "1213"] [P2Elo "951"] [P1RatingDiff "+16"] [P2RatingDiff "-5"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. d4?? { (0.15 → Mate in 15) Your opponent can now force a win. The following was best. } (1. e3 c5) 1... Nh6?? { (Mate in 15 → 1.78) Lost forced winning sequence. The following was best. } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Bxb8 g5 7. Bxa7 b6 8. Bxb6) 2. Bxh6 gxh6 3. Nc3?? { (2.30 → Mate in 15) Your opponent can now force a win. The following was best. } (3. d5 h5 4. g4 hxg4 5. Bh3 gxh3 6. Nxh3 c6 7. dxc6 bxc6 8. Qxd7 Kxd7 9. Na3 Qa5) 3... c5?? { (Mate in 15 → -4.81) Lost forced winning sequence. The following was best. } (3... e5 4. dxe5 Ba3 5. bxa3 Rg8 6. Qxd7 Rxg2 7. Qxe8 Qxe8 8. Bxg2 Qxe5 9. Bxb7 Qxh2 10. Bxa8) 4. dxc5 a6?? { (-3.36 → Mate in 15) Your opponent can now force a win. The following was best. } (4... d6) 5. Qxd7 Nxd7 6. c6 bxc6 7. Nb5?? { (Mate in 12 → 3.64) Lost forced winning sequence. The following was best. } (7. Nd5 cxd5 8. e4 dxe4 9. Bxa6 Rxa6 10. Rb1 Rxa2 11. b3 Rxc2 12. Kd2 Rxd2 13. h4 Rxf2) 7... cxb5 8. Nf3?? { (4.74 → Mate in 12) Your opponent can now force a win. The following was best. } (8. Nh3) 8... Ne5 9. Nxe5 Bd7?? { (Mate in 11 → Mate in 11) Lost forced winning sequence. The following was best. } (9... Rg8 10. Nxf7 Rxg2 11. Nxh6 Bxh6 12. Bxg2 e5 13. Bxa8 Be3 14. fxe3 Qd2 15. Kxd2 Bb7 16. Bxb7) 10. Nxf7 Kxf7 11. e4?? { (Mate in 10 → Mate in 11) Lost forced winning sequence. The following was best. } (11. a4 bxa4 12. Rxa4 Bxa4 13. g4 Bxc2 14. g5 hxg5 15. Kd2 Qxd2 16. Bh3 Qxe2 17. Bd7 Qxf2) 11... Ke8?? { (Mate in 11 → Mate in 9) Lost forced winning sequence. The following was best. } (11... Bf5 12. exf5 Ke6 13. fxe6 Qc8 14. Bxb5 Qxe6 15. Bxa6 Qxa2 16. Rxa2 Rxa6 17. Rxa6 e6 18. Rxe6) 12. Bxb5 axb5 13. Rd1 Rxa2 14. Rxd7 Rxb2 15. Rxe7 Rxc2 16. Rxh7 Rxf2 17. Kxf2 Rxh7 18. Rd1 Qxd1 19. Ke2 Qxe2 20. h3 Qxg2 21. e5 Qxh3 22. e6 Qxe6# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting