playstrategy.org

 
FEN
[Event "King of the Hill Shield Arena"] [Site "https://playstrategy.org/ls9HGNdR"] [Date "2026.02.14"] [P1 "PST-Greedy-Tom"] [P2 "Agario10"] [Result "0-1"] [UTCDate "2026.02.14"] [UTCTime "18:46:54"] [P1Elo "1162"] [P2Elo "1867"] [P1RatingDiff "-1"] [P2RatingDiff "+2"] [P1Title "BOT"] [Variant "King of the Hill"] [TimeControl "3+2"] [ECO "A22"] [Opening "English Opening: King's English Variation, Two Knights Variation"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. c4 Nf6 2. Nc3?! { (0.88 → 0.25) Inaccuracy. The following was best. } (2. d4 e6) 2... e5 { A22 English Opening: King's English Variation, Two Knights Variation } 3. Nd5? { (0.00 → -1.06) Mistake. The following was best. } (3. d4 exd4 4. Qxd4 Nc6 5. Qe3+ Be7 6. Nd5 d6 7. Nf3 Be6 8. Qb3 Ne5 9. e4 Nxe4) 3... Nxd5?! { (-1.06 → -0.53) Inaccuracy. The following was best. } (3... c6 4. Nxf6+) 4. cxd5 Bc5 5. d6?? { (-0.22 → -1.99) Blunder. The following was best. } (5. e3 O-O) 5... cxd6 6. Qb3?! { (-1.59 → -2.78) Inaccuracy. The following was best. } (6. e3 Nc6) 6... O-O?! { (-2.78 → -2.03) Inaccuracy. The following was best. } (6... Nc6) 7. d4 Bxd4 8. Kd2?! { (-1.96 → -2.93) Inaccuracy. The following was best. } (8. e3 Bb6) 8... Nc6?? { (-2.93 → Mate in 5) Your opponent can now force a win. The following was best. } (8... e4 9. e3 Bf6 10. Ne2 Na6 11. Nd4 b5 12. f4 Nc5 13. Qa3 Bb7 14. b4 Bxd4 15. exd4) 9. Kd3 Qh4 10. Qc4?? { (Mate in 4 → -11.03) Lost forced winning sequence. The following was best. } (10. f4 d5 11. Qxd5 Qxf4 12. Bxf4 Bxb2 13. Ke4#) 10... b5?? { (-11.03 → Mate in 4) Your opponent can now force a win. The following was best. } (10... d5 11. Qb3 Bxf2 12. e3 d6 13. Kd2 d4 14. Nf3 dxe3+ 15. Kc3 Be1+ 16. Kc2 Qe4+ 17. Kd1) 11. Qxb5?? { (Mate in 4 → -15.52) Lost forced winning sequence. The following was best. } (11. f4 Qxf4 12. Bxf4 d5 13. Qxd5 Be3 14. Ke4#) 11... Ba6 12. Qxa6 Nb4+ 13. Kc4?! { (-16.39 → Mate in 11) Your opponent can now force a win. The following was best. } (13. Kd2 Nxa6) 13... Bxf2+ 14. Bf4 Qxf4+ 15. e4 Qxe4+ 16. Kc3 Nxa6 17. Bxa6 Qd4+ 18. Kc2 Rfc8+ 19. Bxc8 Rxc8+ 20. Kb3 Qc4+ 21. Ka3 Bc5+ 22. b4 Qxb4# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting