playstrategy.org

 
FEN
[Event "Chess Variants Medley Shield 93 Arena"] [Site "https://playstrategy.org/mkVBCw0Q"] [Date "2024.03.16"] [P1 "PST-Greedy-Tom"] [P2 "babosos"] [Result "0-1"] [UTCDate "2024.03.16"] [UTCTime "19:51:45"] [P1Elo "1241"] [P2Elo "1777"] [P1Title "BOT"] [Variant "Atomic"] [TimeControl "5+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 e6 2. Qf3?? { (1.45 → -0.62) Blunder. The following was best. } (2. d4 d5) 2... f5 3. Qh5+ g6 4. Qg5?? { (0.66 → -2.00) Blunder. The following was best. } (4. Qh4 Qxh4 5. Na3 Nc6 6. Nb5 Nb4 7. Nh3 Nxa2 8. Ng5 Nf6) 4... Qxg5?? { (-2.00 → 0.29) Blunder. The following was best. } (4... Nf6 5. d4 h6 6. f3 d5 7. c3 a6 8. e5 Nc6 9. a3 f4 10. Qh4 h5 11. Qf2) 5. d4 Na6?! { (0.07 → 0.76) Inaccuracy. The following was best. } (5... Nc6) 6. Bb5? { (0.76 → -0.50) Mistake. The following was best. } (6. a3 h6) 6... c6 7. Bg5 Nf6?? { (-1.05 → 1.42) Blunder. The following was best. } (7... Bh6 8. f3) 8. Nc3?? { (1.42 → -4.16) Blunder. The following was best. } (8. Bh6 Bxh6) 8... Bh6?! { (-4.16 → -2.64) Inaccuracy. The following was best. } (8... Ng4) 9. Kd2?? { (-2.64 → -8.98) Blunder. The following was best. } (9. Bxh6 fxe4) 9... Ng4 10. h3? { (-7.92 → Mate in 2) Your opponent can now force a win. The following was best. } (10. Bxa6 Nxh2) 10... Ne3? { (Mate in 2 → -7.47) Lost forced winning sequence. The following was best. } (10... Nb4 11. Ke2 Nxf2#) 11. Ke2 Nxg2 12. Rg1 d5 13. Kd2 Nb4 14. Ke2 Nxc2 15. Ba4 b5 16. Bc2 Bxg5 17. exd5 f4 18. Be4 f3+ 19. Kd2 e5 20. Bc2 e4 21. d5 e3+ 22. Kc3 exf2 23. Kb4?! { (-25.17 → Mate in 9) Your opponent can now force a win. The following was best. } (23. Bd1 b4+) 23... c5+ 24. Kc3 f2?! { (Mate in 7 → -50.71) Lost forced winning sequence. The following was best. } (24... Bf5 25. Bd1 Kd7 26. Be2 Rhe8 27. h4 f2 28. Bf1 Re2 29. Bxe2 f1=Q 30. b3 Qc1#) 25. Bf5?! { (-50.71 → Mate in 4) Your opponent can now force a win. The following was best. } (25. Bd3 b4+) 25... gxf5 26. Kd3 f1=Q+ 27. Ke3 Qf4+ 28. Ke2 Qe3+ 29. Kd1 Qe2+ 30. Kc1 Qc2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting