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FEN
[Event "Jan 26th Arena"] [Site "https://playstrategy.org/pYLUiWCs"] [Date "2024.01.26"] [P1 "Clay"] [P2 "Phantom_Puppy"] [Result "1-0"] [UTCDate "2024.01.26"] [UTCTime "17:37:27"] [P1Elo "1474"] [P2Elo "1815"] [P1RatingDiff "+64"] [P2RatingDiff "-31"] [Variant "Antichess"] [TimeControl "2+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. f3?? { (0.15 → -1.67) Blunder. The following was best. } (1. e3 c5 2. Qh5 Qb6 3. Qxc5 Qxc5 4. Bd3 Qxc2 5. Bxc2 Nc6 6. Bxh7 Rxh7 7. b4 Nxb4) 1... e6 2. e3 Ba3 3. bxa3 Qg5 4. Ba6 Qxe3? { (-3.44 → -1.90) Mistake. The following was best. } (4... Qxg2) 5. Bxb7 Bxb7 6. dxe3 Bxf3 7. Qxd7?? { (-1.85 → Mate in 17) Your opponent can now force a win. The following was best. } (7. Qxf3 Ne7) 7... Nxd7?? { (Mate in 17 → -3.38) Lost forced winning sequence. The following was best. } (7... Kxd7 8. gxf3 f5 9. Kd2 f4 10. exf4 Nf6 11. f5 exf5 12. c3 Nc6 13. a4 a5 14. Na3) 8. gxf3 Ngf6?! { (-3.04 → -2.26) Inaccuracy. The following was best. } (8... Ne7 9. a4 Nf6 10. Nc3 Nh5 11. Nd5 exd5 12. f4 Nxf4 13. exf4 f5 14. Ba3 h5 15. Bxe7) 9. e4?? { (-2.26 → Mate in 10) Your opponent can now force a win. The following was best. } (9. Kf2 Ke7) 9... Nxe4 10. fxe4 f5?? { (Mate in 9 → 1.34) Lost forced winning sequence. The following was best. } (10... g5 11. Bxg5 Nf6 12. Bxf6 h5 13. Bxh8 f6 14. Bxf6 h4 15. Bxh4 Ke7 16. Bxe7 Rf8 17. Bxf8) 11. exf5 exf5 12. Bh6 gxh6 13. Nf3?? { (0.91 → Mate in 8) Your opponent can now force a win. The following was best. } (13. c4 Nf8) 13... Rb8?? { (Mate in 8 → Mate in 10) Lost forced winning sequence. The following was best. } (13... Ne5 14. Nxe5 Kf7 15. Nxf7 Rhg8 16. Nxh6 Rg2 17. Nxf5 Rxh2 18. Rxh2 a5 19. Rxh7 a4 20. Rxc7) 14. Ne5 Rxb1 15. Rxb1 Nxe5 16. c4 Nxc4 17. Rb2?? { (Mate in 5 → 0.32) Lost forced winning sequence. The following was best. } (17. h4 Nxa3 18. h5 Nxb1 19. Kd2 Nxd2 20. Rb1 Nxb1 21. a3 Nxa3#) 17... Nxa3?? { (0.32 → Mate in 6) Your opponent can now force a win. The following was best. } (17... Nxb2 18. a4) 18. Rb5?? { (Mate in 6 → 4.58) Lost forced winning sequence. The following was best. } (18. Rb1 Nxb1 19. Kd2 Nxd2 20. Rf1 Nxf1 21. a4 Nxh2 22. a5 Rg8 23. a6 Rg6#) 18... Nxb5 19. a3 Nxa3 20. Kd1?? { (5.93 → 2.53) Blunder. The following was best. } (20. Kd2 Nc2 21. Kxc2 Kf7 22. Kd3 c5 23. h4 Kg7 24. Rh3 c4 25. Kxc4 f4 26. Rh1 Re8) 20... Nc2?? { (2.53 → 8.15) Blunder. The following was best. } (20... Nb5 21. Kd2 Nd6 22. h4 Ke7 23. Rh3 Rd8 24. Ke3 f4 25. Kxf4 Nf5 26. Kxf5 Rd3 27. Rxd3) 21. Kxc2 c5?? { (6.03 → Mate in 6) Your opponent can now force a win. The following was best. } (21... Kf7 22. h4) 22. Rg1?? { (Mate in 6 → Mate in 7) Lost forced winning sequence. The following was best. } (22. Rb1 a5 23. h4 Kf7 24. Rb8 Rxb8 25. Kb1 Rxb1 26. h5 Kg6 27. hxg6 hxg6#) 22... Rg8 23. Rxg8 Kd8?? { (Mate in 6 → Mate in 5) Lost forced winning sequence. The following was best. } (23... Kf8 24. Rxf8 c4 25. Rxf5 c3 26. Kxc3 a5 27. Rxa5 h5 28. Rxh5 h6 29. Rxh6#) 24. Rxd8 a6 25. Rd4 cxd4 26. Kc3 dxc3 27. h3 c2 28. h4 c1=R 29. h5 Rg1# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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