FEN
[Event "Antichess Shield Arena"] [Site "https://playstrategy.org/pb0nSTEJ"] [Date "2026.10.24"] [P1 "kumsangir"] [P2 "PST-Greedy-Tom"] [Result "1-0"] [UTCDate "2026.10.24"] [UTCTime "18:14:54"] [P1Elo "1572"] [P2Elo "976"] [P1RatingDiff "+5"] [P2RatingDiff "-1"] [P2Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. Nc3?? { (0.15 → -3.22) Blunder. The following was best. } (1. e3 c5) 1... b5?? { (-3.22 → -0.75) Blunder. The following was best. } (1... d5) 2. Nxb5 a6?? { (0.29 → 2.91) Blunder. The following was best. } (2... Nc6 3. Nxc7 Qxc7 4. d4 Nxd4 5. Qxd4 Qxh2 6. Rxh2 g5 7. Bxg5) 3. Nxc7 Qxc7 4. c3?? { (2.69 → -1.12) Blunder. The following was best. } (4. h4 Qxc2 5. Qxc2 g6 6. Qxc8 Ra7 7. Qxe8 Bg7 8. Qxg8 Bxb2 9. Qxf7 Bxc1 10. Qxe7 Bxd2) 4... Qxh2 5. Rxh2 Nh6?? { (-0.56 → Mate in 16) Your opponent can now force a win. The following was best. } (5... h5 6. Rxh5) 6. Rxh6 gxh6 7. Nh3?? { (Mate in 16 → 4.17) Lost forced winning sequence. The following was best. } (7. b4 Rg8 8. g3 Rxg3 9. fxg3 Kd8 10. Bb2 Kc7 11. b5 axb5 12. Rc1 Rxa2 13. d3 Rxb2) 7... f6?? { (4.17 → Mate in 15) Your opponent can now force a win. The following was best. } (7... e6 8. b4) 8. Ng5 fxg5 9. f4 gxf4 10. g3 fxg3 11. Kf2 gxf2 12. Qe1?? { (Mate in 11 → -5.50) Lost forced winning sequence. The following was best. } (12. b4 a5 13. bxa5 Rxa5 14. d3 Rxa2 15. Rxa2 h5 16. Bh6 Bxh6 17. Qc1 Bxc1 18. Rd2 Bxd2) 12... fxe1=K 13. d3?? { (-4.65 → Mate in 11) Your opponent can now force a win. The following was best. } (13. b4 Kxe2) 13... Kxe2?? { (Mate in 11 → -5.85) Lost forced winning sequence. The following was best. } (13... Kxf1 14. Bxh6 Bxh6 15. Rxf1 Bf4 16. Rxf4 Kf7 17. Rxf7 Rf8 18. Rxf8 d6 19. Rxc8 Nd7 20. Rxa8) 14. Bxe2?? { (-5.85 → Mate in 9) Your opponent can now force a win. The following was best. } (14. Bxh6) 14... Kd8?? { (Mate in 9 → Mate in 7) Lost forced winning sequence. The following was best. } (14... h5 15. Bxh5 Nc6 16. Bxe8 d5 17. Bxc6 Rg8 18. Bxd5 Rg4 19. Bxa8 Bb7 20. Bxb7 e5 21. Bxa6) 15. Bxh6 Bxh6 16. Rc1 Bxc1 17. a4 Bxb2 18. a5 Bxc3 19. d4 Bxa5 20. Bxa6 Nxa6 21. d5 e6 22. dxe6 dxe6# { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting