playstrategy.org

 
FEN
[Event "Yearly Mini Shogi Arena"] [Site "https://playstrategy.org/rA8ULV5b"] [Date "2023.05.19"] [P1 "tititogepi"] [P2 "PST-Greedy-Tom"] [Result "0-1"] [UTCDate "2023.05.19"] [UTCTime "20:31:52"] [P1Elo "1704"] [P2Elo "1362"] [P1RatingDiff "-9"] [P2RatingDiff "+10"] [P2Title "BOT"] [Variant "Mini Shogi"] [TimeControl "180.0.5.1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. d1c2 c5b4?! { (0.54 → 1.14) Inaccuracy. The following was best. } (1... d5d4 2. b1b2) 2. b1b2 d5d4?! { (0.92 → 1.46) Inaccuracy. The following was best. } (2... b5c4 3. c2b1 a5c5 4. c1c2 c5b5 5. e1c1 c4e2 6. c2d3 e2d3 7. b1d3 b5c5 8. c1c5 d5c5 9. R@e1) 3. c1d2?? { (1.46 → -0.55) Blunder. The following was best. } (3. e1d1 d4c4 4. a1b1 c4c5 5. c1d2 b5c4 6. d2d3 c4d3 7. c2d3 S@c4 8. d3c4 c5c4 9. S@c2 B@d4) 3... e5d5?? { (-0.55 → 1.99) Blunder. The following was best. } (3... b5c4) 4. e1d1?? { (1.99 → 0.39) Blunder. The following was best. } (4. b2b3 b4b3) 4... d5e5?? { (0.39 → 14.48) Blunder. The following was best. } (4... b5e2 5. d1c1) 5. d1c1?? { (14.48 → -0.37) Blunder. The following was best. } (5. d2c3) 5... b5c4 6. c2b1 c4d5? { (-0.61 → 0.75) Mistake. The following was best. } (6... a5b5) 7. d2c3?! { (0.75 → 0.00) Inaccuracy. The following was best. } (7. c1d1 d5c4) 7... b4c3 8. b2c3 d4c3 9. c1c3 G@d2?? { (0.04 → 8.70) Blunder. The following was best. } (9... S@d4 10. G@d3 d4c3 11. d3c3 G@c5 12. S@d4 c5d4 13. c3d4 e5d4 14. G@d3 d4c5 15. S@d4 c5b5 16. d4d5) 10. S@c1?? { (8.70 → -9.47) Blunder. The following was best. } (10. G@c4) 10... d2c1 11. c3c1 S@d2?? { (-13.08 → 17.87) Blunder. The following was best. } (11... S@b3) 12. c1c2?! { (17.87 → 5.55) Inaccuracy. The following was best. } (12. G@d3) 12... d2d1+?? { (5.55 → Mate in 7) Your opponent can now force a win. The following was best. } (12... d2e3 13. G@b4) 13. c2b2 S@c5?? { (-2.83 → 10.22) Blunder. The following was best. } (13... S@c3 14. G@c2) 14. b2b3?? { (10.22 → -15.37) Blunder. The following was best. } (14. G@b5) 14... d5b3 15. G@b2 b3c4 16. G@c3 c4d5 17. b2c2?! { (-25.52 → Mate in 8) Your opponent can now force a win. The following was best. } (17. a2a3 R@c1) 17... R@a4?! { (Mate in 8 → -16.62) Lost forced winning sequence. The following was best. } (17... a5b5 18. c3b3 d5b3 19. c2b3 b5b3 20. B@b2 b3b2 21. b1e4 R@c1 22. P@b1 e5e4 23. a1b2 B@c3 24. b2a3) 18. c2d3?! { (-16.62 → Mate in 6) Your opponent can now force a win. The following was best. } (18. c3b3 a4d4) 18... e4e3?! { (Mate in 6 → -19.71) Lost forced winning sequence. The following was best. } (18... a4a2 19. b1a2 a5a2 20. a1b1 P@b2 21. b1c2 B@a4 22. c3b3 a4b3 23. c2c3 G@c2) 19. d3e3 d1d2?! { (Mate in 13 → -10.92) Lost forced winning sequence. The following was best. } (19... a4a2 20. b1a2 a5a2 21. a1b1 d1c1 22. b1c1 B@d2 23. c1d1 d2e3 24. P@e4 d5e4 25. S@d4 e3d4 26. c3d4) 20. P@e4 d5e4 21. e3e4 a4e4 22. b1e4 e5e4 23. B@b1 e4d5 24. R@e3 B@c1?? { (-19.16 → Mate in 11) Your opponent can now force a win. The following was best. } (24... B@d4) 25. c3b3 G@b5 26. b1e4?! { (-15.87 → Mate in 8) Your opponent can now force a win. The following was best. } (26. e3c3 c5d4) 26... d5d4 27. e3d3 d2d3 28. e4d3 d4d3 29. S@c2 d3c2 30. b3b2 c1b2+ { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting