playstrategy.org

 
FEN
[Event "Chess Variants Medley Shield 26 Arena"] [Site "https://playstrategy.org/scNQQl5H"] [Date "2022.12.03"] [P1 "CVirus"] [P2 "FluffyBear"] [Result "0-1"] [UTCDate "2022.12.03"] [UTCTime "19:00:59"] [P1Elo "1500"] [P2Elo "1500"] [P1RatingDiff "-242"] [P2RatingDiff "+241"] [Variant "Crazyhouse"] [TimeControl "5+3"] [ECO "B02"] [Opening "Alekhine Defense"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. e4 Nf6 { B02 Alekhine Defense } 2. Nc3 Ng4?? { (1.51 → 9.02) Blunder. The following was best. } (2... d5 3. exd5) 3. Qxg4 d6 4. Qf3 Nc6 5. Bc4 Ne5 6. Qe2 c6?! { (6.34 → 9.47) Inaccuracy. The following was best. } (6... e6 7. d4) 7. d4 Ng6 8. Qf3 e6 9. d5 exd5 10. exd5 b5?! { (10.39 → Mate in 10) Your opponent can now force a win. The following was best. } (10... Ne5 11. Qe4) 11. Bd3?! { (Mate in 10 → 13.33) Lost forced winning sequence. The following was best. } (11. Qxf7+ Kxf7 12. P@e6+ Ke7 13. Bg5+ Q@f6 14. Bxf6+ Kxf6 15. Ne4+ Ke5) 11... Ne5 12. Qe4 f5 13. Qe3 b4 14. Nd1 P@c4 15. Bxc4 Qa5 16. c3 cxd5 17. Bd3 P@f4 18. Qe2 Be7 19. Bxf4 bxc3 20. Nxc3 d4 21. Bxe5 dxe5 22. P@d2?! { (18.46 → 5.25) Inaccuracy. The following was best. } (22. N@c6 dxc3 23. Nxa5 cxb2 24. Qxb2 B@b4+ 25. P@c3 N@f4 26. N@c7+ Kf7 27. Q@c4+ P@e6 28. cxb4 P@d2+) 22... dxc3 23. dxc3?? { (7.22 → 3.34) Blunder. The following was best. } (23. P@f6 cxd2+) 23... O-O?? { (3.34 → 9.63) Blunder. The following was best. } (23... N@f4 24. P@f6 Nxg2+ 25. Kd1 B@a4+ 26. P@b3 Bxf6 27. N@d6+ Kf8 28. P@b7 Bxb3+ 29. Kc1 Bxb7 30. N@d7+) 24. Bc4+?? { (9.63 → 2.83) Blunder. The following was best. } (24. N@c6) 24... P@f7?? { (2.83 → 11.11) Blunder. The following was best. } (24... B@e6 25. N@c6) 25. N@c6 Qc7 26. Nxe5?? { (14.85 → -0.84) Blunder. The following was best. } (26. N@d5) 26... Bb7?? { (-0.84 → 17.89) Blunder. The following was best. } (26... Be6 27. P@h6 N@c2+ 28. Qxc2 Qxe5+ 29. Be2 N@f4 30. N@f3 Nxg2+ 31. Kf1 B@e4 32. Qxe4 Qxe4 33. hxg7) 27. f3?? { (17.89 → -11.02) Blunder. The following was best. } (27. Bxf7+ Rxf7 28. Nxf7 B@c4 29. P@e6 N@d3+ 30. Qxd3 Bxe6 31. N@h6+ gxh6 32. Nxh6+ Kh8 33. N@f7+ Kg7) 27... Bf6?? { (-11.02 → -1.77) Blunder. The following was best. } (27... N@c2+ 28. Qxc2) 28. Bxf7+ Rxf7 29. Nxf7 N@f4?? { (-3.45 → 11.15) Blunder. The following was best. } (29... Bxc3+ 30. P@d2) 30. R@e8+?! { (11.15 → 5.85) Inaccuracy. The following was best. } (30. P@e6 Bxc3+ 31. P@d2 Nxe6 32. N@d6 P@f2+ 33. Kf1 fxg1=Q+ 34. Rxg1 N@h8 35. Nh6+ gxh6 36. Qxe6+ B@f7) 30... B@f8 31. Qe3?? { (6.84 → -30.76) Blunder. The following was best. } (31. Rxa8) 31... Nxg2+ 32. Ke2 Nxe3 33. Rxa8?! { (-37.02 → Mate in 5) Your opponent can now force a win. The following was best. } (33. Rxe3 f4) 33... Bxa8?! { (Mate in 5 → -59.50) Lost forced winning sequence. The following was best. } (33... Bxf3+ 34. Kxe3 Q@f4+ 35. Kf2 P@e3+ 36. Kf1 P@g2+ 37. Ke1 B@d2#) 34. Kxe3?! { (-59.50 → Mate in 4) Your opponent can now force a win. The following was best. } (34. R@h8+ Kxf7) 34... Q@f4+ 35. Kf2 R@d2+ 36. R@e2 P@e4 37. Rxd2?! { (-50.95 → Mate in 6) Your opponent can now force a win. The following was best. } (37. Nh6+ Qxh6) 37... e3+?! { (Mate in 6 → -32.37) Lost forced winning sequence. The following was best. } (37... Qxd2+ 38. Ne2 B@e3+ 39. Kf1 R@f2+ 40. Kg1 Rg2+ 41. Kxg2 exf3+ 42. Kf1 Qxe2#) 38. Ke2?! { (-32.37 → Mate in 7) Your opponent can now force a win. The following was best. } (38. Kf1 Qxf7) 38... exd2?! { (Mate in 7 → -39.28) Lost forced winning sequence. The following was best. } (38... Qxh2+ 39. Rxh2 Qxh2+ 40. N@g2 Qxg2+ 41. Kxe3 B@f4+ 42. Kxf4 R@e4+ 43. fxe4 Qxe4+ 44. Kg3 Qh4#) 39. N@d5?! { (-39.28 → Mate in 5) Your opponent can now force a win. The following was best. } (39. R@h8+ Kxf7) 39... Qfc4+?! { (Mate in 5 → -47.80) Lost forced winning sequence. The following was best. } (39... R@e1+ 40. Rxe1 B@d3+ 41. Kxd3 Qcc4+ 42. Kc2 dxe1=N+ 43. Kd1 R@c1#) 40. Kxd2?! { (-47.80 → Mate in 16) Your opponent can now force a win. The following was best. } (40. P@d3 Qxd5) 40... Qxd5+ 41. Kc2 B@d3+ 42. Kc1 Qf4+ 43. Kd1 Qdxf3+ 44. Nxf3 Qxf3+ 45. Kd2 Qe2+ 46. Kc1 P@d2# { P2 wins by checkmate. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
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