playstrategy.org

 
FEN
[Event "Yearly Antichess Arena"] [Site "https://playstrategy.org/vot8rzEC"] [Date "2026.05.01"] [P1 "PST-Greedy-Tom"] [P2 "Correspondence"] [Result "0-1"] [UTCDate "2026.05.01"] [UTCTime "10:37:07"] [P1Elo "1059"] [P2Elo "2035"] [P1Title "BOT"] [Variant "Antichess"] [TimeControl "3+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. h3?! { (0.15 → -0.76) Inaccuracy. The following was best. } (1. e3 c5) 1... d6 2. g4?? { (-1.18 → -8.30) Blunder. The following was best. } (2. f4 Bxh3) 2... Bxg4 3. hxg4 f5 4. Rxh7 Rxh7 5. gxf5 g6 6. fxg6 Qc8 7. gxh7 Qf5?? { (Mate in 12 → 0.23) Lost forced winning sequence. The following was best. } (7... Nc6 8. hxg8=R Qh3 9. Rxf8 Kxf8 10. Nxh3 Nb4 11. Na3 Nxa2 12. Rxa2 b5 13. Nxb5 Rd8 14. Nxa7) 8. hxg8=R?? { (0.23 → Mate in 10) Your opponent can now force a win. The following was best. } (8. hxg8=N Qxf2 9. Kxf2 Nc6 10. Nxe7 Bxe7 11. c3 Kf7 12. a3 Ke6 13. Ra2 Rd8 14. Kg3 Rb8) 8... Qxc2 9. Rxf8 Kxf8 10. Qxc2 d5 11. Qxc7 e5?? { (Mate in 8 → Mate in 10) Lost forced winning sequence. The following was best. } (11... Nd7 12. Qxb7 a5 13. Qxd5 Rb8 14. Qxd7 Rxb2 15. Qxe7 Kxe7 16. Bxb2 Kf6 17. Bxf6 a4 18. d4) 12. Qxb8 Rxb8 13. f4?? { (Mate in 9 → 2.38) Lost forced winning sequence. The following was best. } (13. e4 dxe4 14. Nf3 exf3 15. d4 exd4 16. Ba6 bxa6 17. b4 Rxb4 18. Nc3 dxc3 19. Rb1 Rxb1) 13... exf4 14. e4 fxe3 15. dxe3 d4 16. exd4 Ra8?? { (2.45 → 6.89) Blunder. The following was best. } (16... b6 17. Bb5 a6 18. Bxa6 Rc8 19. Bxc8 Ke8 20. Bd7 Kxd7 21. Nd2 Kc7 22. b4 b5 23. Ngf3) 17. Ba6 bxa6 18. Kd2?! { (5.30 → 4.09) Inaccuracy. The following was best. } (18. Nc3 Kf7) 18... a5?? { (4.09 → Mate in 12) Your opponent can now force a win. The following was best. } (18... Rc8) 19. b4?? { (Mate in 12 → 2.61) Lost forced winning sequence. The following was best. } (19. a4 Ke7 20. Ke3 Kd7 21. Nc3 Kc7 22. Ke2 Kb6 23. b4 axb4 24. Rb1 bxc3 25. Rxb6 axb6) 19... axb4 20. Ba3 bxa3 21. Nxa3 Kf7 22. Kc1 Kf6 23. Kb1? { (2.51 → 0.89) Mistake. The following was best. } (23. Kc2 Rf8) 23... Rf8?! { (0.89 → 1.75) Inaccuracy. The following was best. } (23... a5 24. Nc2 a4 25. Ne3 Ra6 26. Nf3 Kf5 27. Nxf5 Rh6 28. Nxh6 a3 29. Kb2 axb2 30. Ng4) 24. d5?? { (1.75 → 0.00) Blunder. The following was best. } (24. Nf3 a5 25. Nc2 a4 26. Ne3 Kg5 27. Nxg5 Rf1 28. Nxf1 a3 29. Kb2 axb2 30. a4 bxa1=K) 24... Ke6?? { (0.00 → Mate in 14) Your opponent can now force a win. The following was best. } (24... a5 25. Nc2 a4 26. Ne3 Ke6 27. dxe6 Rf1 28. Nxf1 a3 29. Kb2 axb2 30. Nh3 bxa1=B 31. Ne3) 25. dxe6 Rf3 26. Nxf3 a5 27. Nh2?? { (Mate in 12 → Mate in 2) Lost forced winning sequence. The following was best. } (27. Nc4 a4 28. Nce5 a3 29. Kb2 axb2 30. e7 bxa1=K 31. e8=R Kxa2 32. Rc8 Ka3 33. Rc5 Ka2) 27... a4 28. Nc2 a3 29. Nxa3# { Game ends by variant rule. } 0-1
Computer analysisMove timesCrosstableFEN & PGN
Reconnecting