playstrategy.org

 
FEN
[Event "Casual Othello game"] [Site "https://playstrategy.org/k9QCxnQj"] [Date "2023.09.03"] [P1 "tititogepi"] [P2 "sakura"] [Result "1-0"] [UTCDate "2023.09.03"] [UTCTime "18:24:59"] [P1Elo "1664"] [P2Elo "1237"] [Variant "Othello"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "playstrategy.org"] 1. P@d6 P@e6?? { (1.29 → 4.24) Blunder. The following was best. } (1... P@c6) 2. P@f3?? { (4.24 → -0.87) Blunder. The following was best. } (2. P@f5 P@g4) 2... P@e3?? { (-0.87 → 1.07) Blunder. The following was best. } (2... P@c6 3. P@f5) 3. P@d3 P@c3 4. P@b3?? { (0.36 → -6.16) Blunder. The following was best. } (4. P@f4 P@c2) 4... P@c4?? { (-6.16 → -0.98) Blunder. The following was best. } (4... P@c5) 5. P@c5 P@c6 6. P@f4 P@g3?? { (-1.66 → 0.87) Blunder. The following was best. } (6... P@b5) 7. P@h3 P@b4?! { (2.86 → 4.16) Inaccuracy. The following was best. } (7... P@e2 8. P@f1) 8. P@f5 P@g4?! { (3.80 → 5.90) Inaccuracy. The following was best. } (8... P@c2 9. P@a4) 9. P@f6 P@g5 10. P@h4?? { (4.72 → 0.63) Blunder. The following was best. } (10. P@h6 P@d2 11. P@e7 P@a3 12. P@g6 P@d7 13. P@b5 P@h5 14. P@h4 P@f8 15. P@a4 P@a5 16. P@f7 P@e2) 10... P@h5?? { (0.63 → 5.54) Blunder. The following was best. } (10... P@e2) 11. P@h6 P@g6 12. P@h7 P@c2 13. P@d1 P@c1 14. P@b1 P@b2?? { (-1.85 → 13.73) Blunder. The following was best. } (14... P@a3 15. P@f7) 15. P@a1 P@d2 16. P@b5 P@a5 17. P@a4 P@a2 18. P@a3 P@e2 19. P@e1 P@f2?! { (29.86 → Mate in 12) Your opponent can now force a win. The following was best. } (19... P@a6) 20. P@f1 P@b6 21. P@a6?! { (Mate in 11 → 33.63) Lost forced winning sequence. The following was best. } (21. P@d7 P@h2 22. P@h1 P@c7 23. P@e7 P@f7 24. P@g7 P@g8 25. P@c8 P@b7 26. P@a6 P@a8 27. P@h8 P@a7) 21... P@g7?! { (33.63 → Mate in 11) Your opponent can now force a win. The following was best. } (21... P@d7 22. P@f7) 22. P@h8 P@f7 23. P@f8 P@g8 24. P@e7 P@e8 25. P@d8 P@d7 26. P@c7 P@c8 27. P@b8 P@g2 28. P@h2 P@h1 29. P@g1 P@b7 30. P@a7 P@a8 { Game ends by variant rule. } 1-0
Computer analysisMove timesCrosstableFEN & PGN
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